Every run +0.5
Every boundry bonus +0.5
Every six bonus +1
30 Run Bonus +4
50 Runs Bonus +8
Dismissal for a Duck (Only for batsmen, wicket-keepers and all-rounders) -2
Every wicket taken(except run out) +12
2 Wickets bonus +4
3 Wickets bonus +8
Maiden Over +8
Catch +5
Stumping/Run-out (Direct) +6
Run-out +4 (Thrower) / +2 (Catcher)
Captain 2x
Vice-Captain 1.5x
Being a part of the playing XI +2
Below 6 runs per over +3
Between 6 and 6.99 runs per over +2
Between 7-8 runs per over +1
Between 11-12 runs per over -1
Between 12.1-13 runs per over -2
Above 13 runs per over -3
Between 90 - 99.99 runs per 100 balls -1
Between 80 and 89.99 runs per 100 balls -2
Below 80 runs per 100 balls -3

THINGS TO BE REMBER-

  • The cricketer you opt as your Fantasy Cricket Team’s Captain will receive double (2x) the points.
  • The Vice-Captain will receive 1.5 times the points on his performance
  • Strike rate point scoring is valid only for strike rate that is below 70 runs per 100 balls
  • Substitutes on the field will not be given points for any additional contribution that they make. However, Concussion Substitutes (as elaborated in the Cricket Australia Playing Conditions for Domestic Matches) will be awarded points for the offerings they make in a match governed by the Cricket Australia Playing Conditions for Domestic Matches.
  • In case of any relocation of a real-life player in the superseding period between scheduled updates, such transfers shall not be reflected in the list of players until the next scheduled update. Please keep in mind that while the transferred player will be available for selection in the transferred team's list of players in a Contest during the dominant period, no points will be attributed to that transferred player during the course of such contest.
  • Playing in 11 (+2)points are assigned to any player on the basis of announcement of his/her inclusion in the team. However, in case the player is unable to start play the match after being included in the team sheet, he/she will not score any points. However, points will be applicable(including playing in 11) to any player who plays as a replacement of such player to whom playing in 11 points were initially assigned.
  • In case of run-outs if involving 3 or more players from the fielding side, all players which are involved will be allotted 2 points each.
  • Any player scoring a century will only get points for the century and no points will be awarded for half-century. Any score over and above century will be eligible for bonus points only for the century.
  • Data is provided by reliable sources and once the points have been marked as completed i.e. winners have been declared, no further adjustments will be made. Points awarded live in-game are subject to change as long as the status is 'In progress' or 'Waiting for review'.
Every run +0.5
Every boundry bonus +0.5
Every six bonus +1
Half-century(50 runs) bonus +4
Century(100 runs) bonus +8
Dismissal for a duck(Only for Batsman, Wicket-Keeper & All-Rounder) -2
Every wicket taken(except run out) +10
4 Wickets bonus +4
5 Wickets bonus +8
Maiden Over +4
Catch +4
Stumping/Run-out (Direct) +6
Run-out +4 (Thrower) / +2 (Catcher)
Captain 2x
Vice-Captain 1.5x
Being a part of the playing XI +2
Below 4 runs per over +3
Between 4 - 4.99 runs per over +2
Between 5 - 6 runs per over +1
Between 9 - 10 runs per over -1
Between 10.1 - 11 runs per over -2
Above 11 runs per over -3
Between 60 - 70 runs per 100 balls -1
Between 50 - 59.99 runs per 100 balls -2
Below 50 runs per 100 balls -3

THINGS TO BE REMBER-

  • The cricketer you opt as your Fantasy Cricket Team’s Captain will receive double (2x) the points.
  • The Vice-Captain will receive 1.5 times the points on his performance
  • Strike rate scoring is valid only for strike rate that is below 70 runs per 100 balls
  • Substitutes on the field will not be given points for any additional contribution that they make. However, Concussion Substitutes (as elaborated in the Cricket Australia Playing Conditions for Domestic Matches) will be awarded points for the offerings they make in a match governed by the Cricket Australia Playing Conditions for Domestic Matches.
  • In case of any relocation of a real-life player in the superseding period between scheduled updates, such transfers shall not be reflected in the list of players until the next scheduled update. Please keep in mind that while the transferred player will be available for selection in the transferred team's list of players in a Contest during the dominant period, no points will be attributed to that transferred player during the course of such contest.
  • Playing in 11 (+2)points are assigned to any player on the basis of announcement of his/her inclusion in the team. However, in case the player is unable to start the match after being included in the team sheet, he/she will not score any points. Points shall however, be applicable(including starting points) to any player who plays as a replacement of such player to whom starting points were initially assigned.
  • None of the events occurring during a Super Over, if any, will be considered for Points to be assigned/applied to a player.
  • In case of run-outs if involving 3 or more players from the fielding side, all players which are involved will be allotted 2 points each.
  • Any player scoring a century will only get points for the century and no points will be awarded for half-century. Any score over and above century will be eligible for bonus points only for the century.
  • Data is provided by reliable sources and once the points have been marked as completed i.e. winners have been declared, no further adjustments will be made. Points awarded live in-game are subject to change as long as the status is 'In progress' or 'Waiting for review'.
Every run +0.5
Every boundry bonus +0.5
Every six bonus +1
Half-century(50 runs) bonus +2
Century(100 runs) bonus +4
Dismissal for a duck(Only for Batsman, Wicket-Keeper & All-Rounder) bonus -2
Every wicket taken(except run out) +12
4 Wickets bonus +2
5 Wickets bonus +4
Maiden Over +2
Catch +4
Stumping/Run-out (Direct) +6
Run-out +4 (Thrower) / +2 (Catcher)
Captain 2x
Vice-Captain 1.5x
Being a part of the playing XI +2
Below 2.5 runs per over +3
Between 2.5 and 3.49 runs per over +2
Between 3.5-4.5 runs per over +1
Between 7-8 runs per over -1
Between 8.1-9 runs per over -2
Above 9 runs per over -3
Between 50 - 60 runs per 100 balls -1
Between 40 and 49.99 runs per 100 balls -2
Below 40 runs per 100 balls -3

THINGS TO BE REMBER-

  • The cricketer you opt as your Fantasy Cricket Team’s Captain will receive double (2x) the points.
  • The Vice-Captain will receive 1.5 times the points on his performance
  • Strike rate scoring is valid only for strike rate that is below 70 runs per 100 balls
  • Substitutes on the field will not be given points for any additional contribution that they make. However, Concussion Substitutes (as elaborated in the Cricket Australia Playing Conditions for Domestic Matches) will be awarded points for the offerings they make in a match governed by the Cricket Australia Playing Conditions for Domestic Matches.
  • In case of any relocation of a real-life player in the superseding period between scheduled updates, such transfers shall not be reflected in the list of players until the next scheduled update. Please keep in mind that while the transferred player will be available for selection in the transferred team's list of players in a Contest during the dominant period, no points will be attributed to that transferred player during the course of such contest.
  • Playing in 11 (+2)points are assigned to any player on the basis of announcement of his/her inclusion in the team. However, in case the player is unable to start the match after being included in the team sheet, he/she will not score any points. Points shall however, be applicable(including starting points) to any player who plays as a replacement of such player to whom starting points were initially assigned.
  • None of the events occurring during a Super Over, if any, will be considered for Points to be assigned/applied to a player.
  • In case of run-outs if involving 3 or more players from the fielding side, all players which are involved will be allotted 2 points each.
  • Any player scoring a century will only get points for the century and no points will be awarded for half-century. Any score over and above century will be eligible for bonus points only for the century.
  • Data is provided by reliable sources and once the points have been marked as completed i.e. winners have been declared, no further adjustments will be made. Points awarded live in-game are subject to change as long as the status is 'In progress' or 'Waiting for review'.
Every run +0.5
Every boundry bonus +0.5
Every six bonus +1
Half-century(50 runs) bonus +2
Century(100 runs) bonus +4
Dismissal for a duck(Only for Batsman, Wicket-Keeper & All-Rounder) -4
Every wicket taken(except run out) +8
4 Wickets bonus +2
5 Wickets bonus +4
Catch +4
Stumping/Run-out (Direct) +6
Run-out +4 (Thrower) / +2 (Catcher)
Captain 2x
Vice-Captain 1.5x
Being a part of the playing XI +2

THINGS TO BE REMBER-

  • The cricketer you opt as your Fantasy Cricket Team’s Captain will receive double (2x) the points.
  • The Vice-Captain will receive 1.5 times the points on his performance
  • Strike rate scoring is valid only for strike rate that is below 70 runs per 100 balls
  • Substitutes on the field will not be given points for any additional contribution that they make. However, Concussion Substitutes (as elaborated in the Cricket Australia Playing Conditions for Domestic Matches) will be awarded points for the offerings they make in a match governed by the Cricket Australia Playing Conditions for Domestic Matches.
  • In case of any relocation of a real-life player in the superseding period between scheduled updates, such transfers shall not be reflected in the list of players until the next scheduled update. Please keep in mind that while the transferred player will be available for selection in the transferred team's list of players in a Contest during the dominant period, no points will be attributed to that transferred player during the course of such contest.
  • Playing in 11 (+2)points are assigned to any player on the basis of announcement of his/her inclusion in the team. However, in case the player is unable to start the match after being included in the team sheet, he/she will not score any points. Points shall however, be applicable(including starting points) to any player who plays as a replacement of such player to whom starting points were initially assigned.
  • None of the events occurring during a Super Over, if any, will be considered for Points to be assigned/applied to a player.
  • In case of run-outs if involving 3 or more players from the fielding side, all players which are involved will be allotted 2 points each.
  • Any player scoring a century will only get points for the century and no points will be awarded for half-century. Any score over and above century will be eligible for bonus points only for the century.
  • Data is provided by reliable sources and once the points have been marked as completed i.e. winners have been declared, no further adjustments will be made. Points awarded live in-game are subject to change as long as the status is 'In progress' or 'Waiting for review'.